Thursday, January 8, 2026

Corneil et al., 2002

 Auditory–Visual Interactions Subserving Goal-Directed Saccades in a Complex Scene

1. Big question

Most multisensory studies used simple, clean stimuli.

This paper asks:

What happens in realistic, noisy environments?


2. What they did

Human subjects made saccades (fast eye movements) to targets.

Saccade: a rapid eye movement that shifts gaze.

Key manipulations:

  • Targets embedded in auditory and visual noise

  • 24 possible locations (2-D space)

  • Auditory signal-to-noise ratio (S/N) varied

  • Timing between sound and light varied


3. Figures

Figure 1 – The scene

This figure looks complex but is conceptually simple.

  • Green LEDs = visual background

  • Speakers = auditory background

  • Target = subtle deviation from background


SRT (saccadic reaction time) results

  • Auditory saccades are fast but inaccurate

  • Visual saccades are accurate but slower

  • AV saccades combine both advantages

This is a powerful result.


Inverse effectiveness returns

Multisensory benefits are largest when:

  • Auditory S/N is lowest

  • Visual signal is weak

Connect this back to Stein.


Race model test

They test whether faster responses could be explained by:

“Whichever sense wins first”

They violate the race model, meaning:

Integration is happening, not just parallel processing.


4. Take-home message

Even in complex, realistic scenes, the brain integrates senses in ways predicted by SC physiology.


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